Ms Adamson also noted the work being done in other countries, such as Spain to ensure local languages such as Catalan) are incorporated and supported in games - and asked if there were any similar programmes for Gaelic. ● Malath Abbas (Biome Collective, Creative Scotland Board Member): Noted that the games ecosystem is large, diverse and evolving, making it hard to ‘pin down’ as a sector. He stated that the while the sector on a global level is enormous, it’s composed of increasingly smaller organisations, businesses, and individuals including freelancers.